GameDev Radar

Demand, competition and dev cost of genres on 5 platforms

Game Boy palette

A tough niche: many competitors for the demand that exists. Average across 4 platforms: niche 32/100, demand 54/100, competition 55/100, development cost 22/100. On Steam: 78 games and 27 players online; 4% of games reach 500+ reviews, average spend per player is $8.70.

Niche
32/100
Demand (0–100)
54/100
Competition
55/100
Dev cost
22/100
Spend per player
$8.70
Hit rate (500+ reviews)
4%

Key findings

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By platform

PlatformPopularityGames / leaders’ shareCompetitionNicheDev cost
Steam0/100780/1001/10021/100
itch.io73/1008,12759/10055/10023/100
Yandex Gamesno data
Google Play74/10093%88/10030/10023/100
App Store70/10080%73/10043/10021/100

Example games — Steam

Indie

Other art styles

Data updated October 12, 2026 Methodology