GameDev Radar

Demand, competition and dev cost of genres on 5 platforms

Dungeon crawlers

An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 4 platforms: niche 43/100, demand 51/100, competition 57/100, development cost 38/100. On Steam: 3,020 games and 92,303 players online; 15% of games reach 500+ reviews, average spend per player is $16.93.

Niche
43/100
Demand (0–100)
51/100
Competition
57/100
Dev cost
38/100
Spend per player
$16.93
Hit rate (500+ reviews)
15%

Key findings

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By platform

PlatformPopularityGames / leaders’ shareCompetitionNicheDev cost
Steam61/1003,02064/10040/10043/100
itch.io70/10010,14868/10048/10038/100
Yandex Gamesno data
Google Play42/10068%51/10046/10035/100
App Store30/10055%47/10040/10035/100

Example games — Steam

AAA / big hits

Indie

Related genres

Data updated October 12, 2026 Methodology