Dungeon crawlers
An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 4 platforms: niche 43/100, demand 51/100, competition 57/100, development cost 38/100. On Steam: 3,020 games and 92,303 players online; 15% of games reach 500+ reviews, average spend per player is $16.93.
Niche
43/100
Demand (0–100)
51/100
Competition
57/100
Dev cost
38/100
Spend per player
$16.93
Hit rate (500+ reviews)
15%
Key findings
- Ranked #71 of 100 in the overall niche ranking.
- The niche looks best on itch.io (48/100) and weakest on App Store (40/100).
- Competition is at a typical level: 57/100 vs a median of 57/100.
- Development cost is typical: index 38/100 vs a median of 39/100.
- On Steam, 15% of games reached 500+ reviews — about usual (median 16%).
- Small-studio games make up 53% of all Steam games with this tag.
By platform
| Platform | Popularity | Games / leaders’ share | Competition | Niche | Dev cost |
|---|---|---|---|---|---|
| Steam | 61/100 | 3,020 | 64/100 | 40/100 | 43/100 |
| itch.io | 70/100 | 10,148 | 68/100 | 48/100 | 38/100 |
| Yandex Games | no data | ||||
| Google Play | 42/100 | 68% | 51/100 | 46/100 | 35/100 |
| App Store | 30/100 | 55% | 47/100 | 40/100 | 35/100 |
Example games — Steam
AAA / big hits
Path of Exile 2Grinding Gear Games · $29.99
Last EpochEleventh Hour Games · $34.99
Diablo IVBlizzard Entertainment, Inc. · $49.99
Indie
The Binding of Isaac: RebirthNicalis, Inc., Edmund McMillen · $14.99
HadesSupergiant Games · $24.99
Content WarningZorro, Wilnyl, Philip, thePetHen, Skog · $7.99
Related genres
Data updated October 12, 2026 Methodology