GameDev Radar

Demand, competition and dev cost of genres on 5 platforms

Roguelike deckbuilders (Balatro, StS)

An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 4 platforms: niche 50/100, demand 42/100, competition 33/100, development cost 33/100. On Steam: 459 games and 47,852 players online; 23% of games reach 500+ reviews, average spend per player is $12.89.

Niche
50/100
Demand (0–100)
42/100
Competition
33/100
Dev cost
33/100
Spend per player
$12.89
Hit rate (500+ reviews)
23%

Key findings

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By platform

PlatformPopularityGames / leaders’ shareCompetitionNicheDev cost
Steam55/10045937/10049/10035/100
itch.io45/10014224/10058/10038/100
Yandex Gamesno data
Google Play36/10059%37/10048/10030/100
App Store33/10046%36/10046/10031/100

Example games — Steam

AAA / big hits

Indie

Related genres

Data updated October 12, 2026 Methodology