Wargames
An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 4 platforms: niche 54/100, demand 56/100, competition 40/100, development cost 46/100. On Steam: 1,637 games and 65,495 players online; 15% of games reach 500+ reviews, average spend per player is $27.74.
Niche
54/100
Demand (0–100)
56/100
Competition
40/100
Dev cost
46/100
Spend per player
$27.74
Hit rate (500+ reviews)
15%
Key findings
- Ranked #24 of 100 in the overall niche ranking.
- The niche looks best on App Store (68/100) and weakest on Steam (44/100).
- Competition is below typical: 40/100 vs a median of 57/100 — a new game has an easier time getting noticed.
- Development is costlier than typical: index 46/100 vs a median of 39/100 — plan for more time and money.
- On Steam, 15% of games reached 500+ reviews — about usual (median 16%).
- Small-studio games make up 38% of all Steam games with this tag.
By platform
| Platform | Popularity | Games / leaders’ share | Competition | Niche | Dev cost |
|---|---|---|---|---|---|
| Steam | 58/100 | 1,637 | 55/100 | 44/100 | 51/100 |
| itch.io | 38/100 | 129 | 23/100 | 54/100 | 43/100 |
| Yandex Games | no data | ||||
| Google Play | 72/100 | 78% | 67/100 | 49/100 | 44/100 |
| App Store | 55/100 | 30% | 16/100 | 68/100 | 46/100 |
Example games — Steam
AAA / big hits
Warhammer 40,000: Space Marine 2Saber Interactive · $59.99
Europa Universalis IVParadox Development Studio, Paradox Tinto · $49.99
Red Orchestra 2: Heroes of Stalingrad with Rising StormTripwire Interactive · $19.99
Indie
Rising Storm 2: VietnamAntimatter Games, Tripwire Interactive · $24.99
KARDS - The WWII Card Game1939 Games · free
FoxholeSiege Camp · $29.99
Related genres
Data updated October 12, 2026 Methodology