GameDev Radar

Demand, competition and dev cost of genres on 5 platforms

Collectible card games (CCG)

An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 3 platforms: niche 42/100, demand 54/100, competition 60/100, development cost 44/100. On Steam: 428 games and 17,739 players online; 23% of games reach 500+ reviews, average spend per player is $8.03.

Niche
42/100
Demand (0–100)
54/100
Competition
60/100
Dev cost
44/100
Spend per player
$8.03
Hit rate (500+ reviews)
23%

Key findings

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By platform

PlatformPopularityGames / leaders’ shareCompetitionNicheDev cost
Steam45/10042836/10045/10043/100
itch.iono data
Yandex Gamesno data
Google Play48/10082%73/10036/10047/100
App Store68/10076%72/10043/10043/100

Example games — Steam

AAA / big hits

Indie

Related genres

Data updated October 12, 2026 Methodology