Mahjong
An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 3 platforms: niche 43/100, demand 46/100, competition 31/100, development cost 20/100. On Steam: 80 games and 185 players online; 5% of games reach 500+ reviews, average spend per player is $1.62.
Niche
43/100
Demand (0–100)
46/100
Competition
31/100
Dev cost
20/100
Spend per player
$1.62
Hit rate (500+ reviews)
5%
Key findings
- Ranked #73 of 100 in the overall niche ranking.
- The niche looks best on App Store (67/100) and weakest on Steam (2/100).
- Competition is below typical: 31/100 vs a median of 57/100 — a new game has an easier time getting noticed.
- Development is cheaper than typical: index 20/100 vs a median of 39/100 — the genre is within reach of a small team.
- On Steam, only 5% of games reached 500+ reviews — less often than usual (median 16%).
- Small-studio games make up 43% of all Steam games with this tag.
By platform
| Platform | Popularity | Games / leaders’ share | Competition | Niche | Dev cost |
|---|---|---|---|---|---|
| Steam | 0/100 | 80 | 12/100 | 2/100 | 21/100 |
| itch.io | no data | ||||
| Yandex Games | no data | ||||
| Google Play | 71/100 | 67% | 49/100 | 60/100 | 20/100 |
| App Store | 67/100 | 44% | 32/100 | 67/100 | 20/100 |
Example games — Steam
Indie
Mahjong World Contest (麻将)Creobit · $14.99
The Mahjong HuntressNawia Games · $4.99
Mahjong ClubPrinceXI · $4.99
Related genres
Data updated October 12, 2026 Methodology